How to Play


The objective is to make tile "streaks" of four or more similar tiles. When a streak is formed, the points for that streak are calculated and added to your score. The affected tiles are destroyed and gravity brings tiles above down to fill the gap.

When a tile is clicked/tapped, it is destroyed. Tiles above the destroyed tile immediately fall via "gravity" to fill the empty spot.

In addition to clicking/tapping to destroy tiles, tiles can be dragged to an adjacent location to swap places, but only if the movement results in a streak.

Clicking/tapping tiles to destroy them is limited to the number of clicks you have left, indicated by the "Clicks" counter at the bottom of the screen. Dragging tiles does not affect this counter.

The game is over when clicks have been exhausted and there are no drags available that will satisfy a streak. The game will inform you if that's the case.

New tiles are introduced at new levels. These new tiles are generally worth a greater amount of points. Some tiles are very rare, and some may have special attributes.